A place to view my sound design portfolio and projects
My name is Sam McHugh and I am a sound designer from Dublin, Ireland. In a way I have always been obsessed with sound. I been passionate about music my whole life. I went from playing the piano to becoming obsessed with drumming for over 10 years. I’ve always had a major interest creating sounds and recording. In college I discovered Pro Tools and I fell in love with it. In my final year I created a 20 minute audio documentary about my percussion teacher, which was submitted to the Student Media Awards and won Radio Production of the Year in Arts and Features.
You can listen to it by clicking here.
After I graduated I went on to do a course in post-production and sound design with Pulse College, which I loved. I started building my own sound libraries, working with synthesisers, doing sound redesigns and soundscapes. I completed the 110 course for using Pro Tools, which is certified by Avid. I was taught how to use Fmod and Unity for sound design in games. This opened up a completely new and amazing world to me.
After this course I starting working as an audio editor and recorder for the Podcast Studios in Dublin. During this time I took it upon myself to learn how to use Wwise, implement sounds into the Unreal engine and the basics of C#.
I absolutely love the process of recording sounds, creating them and implementing them. To me it doesn’t get more gratifying than putting audio to the visual and feeling it come to life as a result, as if the sound had always been a part of the experience to begin with. I strive to create sounds that can give that feeling to the viewer.
For any queries, contact me at sammchugh997@gmail.com
This advertisement used to play at a cinema near me and I always enjoyed the crystal clear sound of it. This is only a short clip and required relatively short work but I am extremely happy with how it turned out. The watermark is unrelated to me or my work; a clip of this ad was difficult to find, let alone a worthwhile version of it, and so this was the highest quality video I could use for the purposes of redesigning the sound. All of the audio heard in this clip was edited by me using Pro Tools. Every sound heard, aside from the waterfalls, was recorded by me either as foley or by using synthesisers for the purpose of this video.